Moon Sweepers Beginner Guide: Your First Delivery
Start by learning one local work area and completing one delivery. Treat “first hour” as a convenient session plan, rather than a promise that every player can reach the same equipment in 60 minutes. The suggested order below is editorial guidance.
| Milestone | What to do | How you know you are ready to move on |
|---|---|---|
| Get oriented | Locate your cleaning tool, nearby work area, depot and the controls displayed by your build. | You can return to the depot without wandering. |
| Make a delivery | Collect dust and follow the depot workflow through to payment. | Your delivery has produced an observable payment. |
| Identify the delay | Notice whether cleaning or travelling consumes more of the cycle. | You can name the problem your next purchase should solve. |
| Plan the next cycle | Compare the relevant tool or capacity option against the money available. | You have a specific purchase goal and a reason for choosing it. |
Check the controls in your installed version
Read the on-screen interaction prompts and your current control bindings before following a keyboard shortcut from a community guide. This walkthrough does not assign an unverified packing, selling or map key. A rebound keyboard layout and a controller can require different inputs.
- Find the action that operates the cleaning tool.
- Check how your current build handles collected dust and depot interactions.
- Locate the control for returning to the menu before joining a long session.
Clean near a depot while you learn the loop
The official description separates collecting dust from delivering it and getting paid. Keeping your first work area close to a known depot reduces the number of things you must learn at once. Returning earlier for a practice delivery is reasonable; this is a learning strategy, not a measured maximum-profit route. [1]
- Choose a small patch you can recognise again.
- Watch the storage information while cleaning.
- Return to the depot and follow its interaction prompts.
- Check whether you have deposited material or actually completed the payment step.
Complete the first shipment before buying around it
For the manual loop, Steam describes delivery to a depot followed by launching shipments for payment. Confirm the result in your game before assuming that dust in storage is money already earned. [1]
Later belt-fed deliveries have a different payment detail: the developer’s 1.0.3 notes say dust and stone entering the intake by belt are paid on arrival. That update-specific rule should not be confused with a first manual shipment. [2]
- Observe your funds before the shipment.
- Follow the depot’s current launch/payment prompts.
- Observe the funds afterward and confirm the delivery succeeded.
- If no payment appears, diagnose that single delivery before expanding the operation.
Choose the purchase that solves your current delay
Tools and carrying capacity are both part of the official progression. A better tool addresses time spent cleaning; greater carrying capacity can address frequent return trips. The store does not provide a complete upgrade price-and-performance database, so there is no verified universal first purchase in this guide. [1]
| What you notice | What to inspect before spending |
|---|---|
| Most of the cycle is spent cleaning | The next cleaning tool’s displayed effect, cost and requirements. |
| You return with a full load very frequently | A carrying-capacity option and the scope of the upgrade. |
| The depot workflow is still unclear | Repeat a small delivery before purchasing more infrastructure. |
| You are playing with a crew | Agree on a shared upgrade plan before anyone purchases matrix upgrades. [2] |
Keep the first session easy to diagnose
- Avoid measuring only cleaning speed while ignoring time spent travelling and unloading.
- Read the current price and prerequisite in the game instead of treating an old guide’s number as permanent.
- Change one part of the workflow at a time so you can tell whether it helped.
- For co-op, check that the group is using the same current game version before troubleshooting invitations; the developer explicitly required matching versions in the 1.0.3 notes. [2]
- A first successful cycle is useful progress. This guide does not infer a whole-Moon completion percentage from one session.
Your first-session checklist
This manual checklist is a reading aid, not a connection to your game save. Your choices reset when this page reloads.
Sources and verification
- Official Steam store: game description and PC requirements ↗
Checked 2026-10-27 - DragDrop Games: Moon Sweepers 1.0.3 patch notes ↗
Checked 2026-10-27
Official statements, source-led explanations and hands-on testing are different evidence types. Our editorial policy explains how we label them.